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Virtual FSU: Learning and Research in 'Second Life'

Contact Information: ctl@campus.fsu.edu

It's not a game: the infotech-savvy Gartner Group predicts that 80% of active Internet users will be directly involved in multiuser virtual environments like Second Life within 3 years, whether for immersive simulations, engaging collaborations, or realistic communities. Second Life is already being used for library services and distance learning, and scholars are starting to see its potential as a site of continuing research on social behavior and culture.

Find out what's going on with Second Life at FSU at our one-day conference featuring presentations by faculty from a number of disciplines across campus.

The event is open to all members of the FSU community and the public.

Come join the discussion and see what potential virtual worlds might hold for your academic & professional future!

Moderator: Joe Clark

More information & schedule.

 
 
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